Bumbles Q: Farmers Revenge

Date: 10/15/22A.O: #ao_mastodon
PAX: @hancock, @noodles, @sparrow, @crack, @pink drink, @autobot, @carmen, @bumble
FNGs: 2
Count: 10
Warmup: Picking Daisies, Raise the Roof, Michael Phelps, 10 Air Squats, 10 Merkins, 10 Tbone Burpees, Run a lap around Hoffa.

The Thang: AMRAP timed by each PAX farmer carrying two coupons around the baseball field. One round of air squats, LBCs, merkins, flutter kicks, plank, air squats LBCs, Merkins, flutter kicks, burpees.
The Thang 2: 2 rounds of bear crawl up Hoffa, lunge back down. Moved picnic tables for ladies yoga. Scout run around northside half way through transitioning into scout run with one burpee before you sprint to the front.

Moleskin: Don’t take yourself too seriously. Push yourself out of your comfort zone. Be goofy sometimes.


Back-Blast for Wednesday, Sep 1 @ AO Tar-Pit (Iron Pax Week 0)

17 men ventured out into the gloom to try their hands (and shoulders and legs) on the Week 0 IronPax workout. Shout-outs especially to [tag Hotbox] and [tag Katniss] for breaking the 30-minute mark.

Workout:
100 Merkins
800 meter run
75 Merkins
1,200 meter run
50 Merkins
1,600 meter run
25 Merkins
2,000 meter run

Who showed up:

Musical Bears: a 1950’s beatdown

Ode to a decade when cars were fast, rock was king, and a slide ruler was a calculator. 

Musical Bears made its debut.

Shredtember Day 2

WOR:

50 Side Straddle Hops

Butterfly stretches. Arms Circles. Toe touches.

Rock Around the clock.

Clock merkins, 1 per hour, forward and back. (24 merkins)

Clock Burpees, 1 per hour, forward, and if you can make it, back.

Jailhouse rock

Any combination of Grave diggers, Kettle bell swings, and bent over rows

The Twist

Any combination of American hammers, Block weighted American hammers, and the twist dance move.

Musical Bears

(Workout, Crawl, Find a spot)

Setup: Arrange coupons in a tight circle, 1 per pax. Remove 1 coupon and pax from the circle and move them to the center of the circle. 

Action: Call out an exercise (i.e. big boy situps to 50) everyone in the circle begins the exercise. Whenever the first Pax gets to 50, he begins to bear crawl around the outside of the circle clockwise. The pax who was in the middle of the circle immediately jumps out to fill in the open spot vacated by the first PAX. This means that now there is one spot too few, like musical chairs. After the first PAX completes a full trip around the circle, he looks for an open spot to land (signified by an unoccupied coupon). 

Finish: As each PAX finishes the rep count, he begins to bear crawl clockwise around the circle. Everyone must go their original spot, or if it is occupied, past it until they find a new spot. The last PAX will not be able to find a spot. He ends up in the middle of the circle. It’s his job to call out the next exercise, with either 25 or 50 reps.


We did a lot of rounds of Musical Bears. Most Pax agreed that this workout was harder than expected.

Sparrow, Panhandle, Davinci, Aloha, Wet burrito, Bad Debt, Bloomer, 8-Track, BOGO, Panda Express, Big Mac, Beaker, Saga, Jolly, Crack, Banks, Cookies, Cheese, Tortuga, Y2K, Katniss, Gummi Bear

7.27.21 – HAMILTON: the beatdown. Glee Week Day 2

A traditional beatdown, based on a 245 year old tradition called “America”.

Disclaimer: If you eat cinderblock today, that’s on you. I told you not to hold it above your mouth. 

WOR: National Aerobic championship theme. About 50 Side Straddle Hops, along with Mountain Man Poopers, Block Kicks, Side Lunges, Arm Circles.

Hamilton 1:The ten duel commandments

Repeat each exercise until they song names the next number.

  1. Squat Thrusters
  2. Grave Diggers 
  3. Goblet Squats
  4. Kettle Bell Swings
  5. Scull Crushers
  6. Rows
  7. Thrusters
  8. Curls
  9. Coupon Lunge

Hamilton 2 – M.O.N.K.E.Y- My SHot

Comparable to the basketball game HORSE, but on the Monkey Bars. Done to the tune of “My Shot” from Hamilton.

You and a partner spread out around the playground. Weaker PAX issues the first challenge, i.e. “traverse this section of monkey bars backwards without touching the ground.” 

If the challenger succeeds and the second pax fails, he gets the letter M, and so on until one pax spells MONK or MONKEY and the game is over. Loser does burpees until the other pax finish. 

(Note, we played this game for quite a while, since PAX were evenly matched and the challenges kept coming.)

Do-Re-Mi

Once one of each, anytime Julie Andrews says it. 

Do – Burpee

Re – Starjump

Mi – Squat

Fa – Bonnie Blaire 

Sol – D Bombers

La – Bird dog

Ti – Mtn Climbers

Do – Burpee

I think She sings these words at least 10 times. Near the end of the song, it got pretty absurd.

HAMILTON 3 – You’ll Be back

Divide into two groups. The “American Colonies” group runs while “The British Empire” group does burpees. It’s up to the revolutionaries to decide if or when they return and let the British stop burpeeing and run. The only required parameter is that the Americans be back before the 3.5 minute song is over.

In a brilliant twist of genius, Benedict Arnold Saga reset the song, thereby giving 1.5 minutes of Burpees to the Americans. This is what games were made for.

Moleskin: Say no to dueling.

COT
NOR

Welcome 8 Track.

7.26.21 — GLEE WEEK: A “Wicked” Ruck Day

Having missed out on the previous three weeks of nonsense, YHC was eager to dive back in, and SAGA had provided the perfect opportunity, a chance to Q a musical-themed beatdown. 14 unsuspecting PAX (Beaker, Katniss, Hot Box, Sparrow, SAGA, Crack, Jolly, Tortuga, Big Mac, Cookies, Panhandle, Shiplap, DaVinci, Noodles, Captain Crunch (QIC)) posted with me to start the week in style.

Warm-o-Rama

  • Mountain Man Poopers IC x 10
  • Abe Vigoda IC x 6
  • Michael Phelps OYO

No One Mourns the Wicked (6:40) / The Wizard and I (5:09)

  • Ruck a mile

Intro to Rivalry: green team vs white team. Best team in each category earns one point

What is this feeling? (3:33)

  • Just Bearcrawl ruck drag (furthest team overall wins) Green Team: 1, White Team: 0

Popular (3:45)

  • Curls + Blockees on every “Popular” (most combined curls wins) Green Team: 1, White Team: 1

Defying Gravity (5:54)

  • Dora-Style Pairs for Bernies + Thrusters (most combined thrusters wins) Green Team: 1, White Team: 2

Penalty Time: No Good Deed goes unpunished!

No Good Deed (3:32)

  • Flying Monkey Humpers (10 Monkey Humpers + 3 Star Jumps, repeat until dead) + On the phrase “Good Deed” = 1 Burpee per point your team earned (The PAX were spared from this by the Q running overtime)

For Good (5:07)

  • Side Plank for the 5 min, switching to the “Elphaba” hand / “Glinda” hand when either sings, or High Plank when both are singing.
    This was fun to watch / listen to, but the best part was practicing it the night before and feeling how awful it was to plank for so long to a slow song with long pauses and imagining (correctly) the mumblechatter to come. It did not disappoint.

Despite having planned to be done with time to spare, too much time adding up scores to determine which team won made transitions larger than budgeted. Even dropping a song, we ran overtime.

COR/NOR/COT: Prayers in celebration of Cookies’ housing situation being sorted for the near future — prayers for the PAX traveling

MOLESKIN:

Planning this Q, it was really fun remembering how much I loved this musical when it came out.
The bulk of the play is messing with the ideas of who is good and who is wicked, and who gets labelled or judged as good or wicked.
As a literature major, let me be the first to say that there is plenty of hogwash in Postmodernism, but one of the goods it provides is a wealth of opportunities for gaining a new perspective. It’s an opportunity to maybe judge people a little less, to see them (hopefully) a little closer to how God sees them.
Listening through it again for this Q, I was reminded by the harsh, foolish and ill-informed words of the crowds that we should be slow to judge others. Jesus tells us twice in the Gospel of Matthew that what we bind on earth is bound in heaven and what we loose on earth will be loosed in heaven. In a very real sense, what judgements we render upon our neighbor are damnation or salvation to them. May we be slow to judge others, and abounding in mercy, even as God has shown us mercy.

Three’s Company

Thunderstorms and lightning subsided by the start of our run. Three PAX made run club as well as our four legged companion, Dooley Dog.

We ended up doing stairs and rounds between Front Street Garage and Willow Avenue Garage to get in a good run while still being mindful of thunderstorms and lightning.

CoR:

CoT: Prayers for the overall health of PAX, most recently Shiplap’s heel. Prayers for Cooper’a continued recovery. Prayer’s for Shiplap as he continues to look for a new home/community. Praise God for the job opportunity that he has presented me. Prayer’s for my M as she continues to battle depression and recover from hospitalization.

KUBB with 28

Backblast

AO Mastodon, 5/18/21, 5:30AM

Twenty-eight PAX posted for a friendly beatdown this beautiful morning.  After a quick WOR of 5 count motivators, OYO arm circles and Michael Phelps, and 10 copperhead merkins IC, we moseyed over to Dan Taylor alley for Thang One.

Thang One: KUBB 1

With way more men than I anticipated, I made some modifications to my plan as we moseyed to Dan Taylor. KUBB was set up between two soccer goals. Men partnered up. I sent seven pairs to one side of the pitch and seven to the other side. In each partnership, one HIM ran around a marked route while the other earned tosses and tossing.  A toss was earned with 30 merkins, 30 lunges, or 30 squats. When a team knocked a block down, the PAX present on that team ran a short lap around their soccer goal before continuing. When the runner of the pair returned, partners switched roles.

Instead of tossing a baton at the blocks, PAX could choose to take a frisbee and attempt to hit a set target. A successful hit resulted in a free block knock down. 

Once a team knocked down all the blocks they did ten burpees before attempting the king.

Team 1 was victorious in round one.

Thang Two: KUBB 2

Same as round one with shorter running route, 15 reps each: hand release merkins, Bonnie Blairs, jump squats.

Team 2 won this round.

Mary/ tie breaker

Back at the flags teams circled up for a plank-off to determine the winner. After a few minutes of planking, merkins were mixed in.  With six or seven PAX left we went to plank with arms bent to 90 degrees.  It came down to Waterboy and BigMac with Waterboy pulling off the win. Go team 2!

NOR: Gummi Bear, Wet Burrito, Doublemint, Panda Express, Ralphie, Achtung, BOGO, Captain Crunch, Shiplap, Saga, Binford, T-Bone (respect), Hot Box, Cookies, Cheese (respect), Bloomer, Panhandle, Jolly, Crack, Sparrow, Getaway, BigMac, DaVinci, Waterboy, Watson (respect, respect, FNG), Beaker, Heist (FNG), Tortuga Q

COT: Prayers for Crack’s M with a doctor’s appointment for a long term problem on Friday, Crack’s family as K-Pop graduates, his oldest comes back home from her internship, and all the changes coming their way, Tortuga and his M go to a new psychologist this Friday for some intensive therapy for her anxiety.

Praise for bodies that work and men to push us on.

Capture the Bag

A fast paced, high-heart-rate role playing game with dedicated roles for runners and ruckers. 


If future pax are reading through backblasts looking for ideas, I recommend skipping this one. It was a lot of fun to plan, but would have worked better with a smaller field of play or about 20 more PAX. Regular capture the flag might be fun to try. If you need a visual cue to recognize who is one what team, I thought “hats vs heads” worked well.

For natural and healthy reasons, our Mondays are divided between ruckers and runners. But there is much that unites us, not the least of which is sweating with friends before the sun comes up.

A game was designed with the following goals

  1. Ruckers carry heavy things
  2. Runners gonna run
  3. Everyone sweats 

Before the game starts, each pax will choose a running or rucking role, and maintain that role for the entire game. 

Runners will be running throughout the game, unimpeded by weight or pain stations. 

Ruckers will be carrying their rucks and occasionally a sandbag. Runners cannot carry. 

The entire pax will be divided evenly into two teams, with the runners and ruckers split evenly between the teams. 

The AO is divided into two even halves, four bridges divide the territory. Islands belong to the Northern team.

All of our available sandbags will be divided evenly between the two teams, let’s say team had 2×60 pound sandbags. 

At the start of the game, the ruckers on each team will carry their sandbags away from the starting bridge all the way to the other end of the park. If all pax reach the other end, they earn one point (In hindsight, this was probably unneccessary. It did create a more traditional ruck feel, but used up most of the time that could have been spent playing the strategy game).

The ruckers are trying to defend their sandbags by moving them around  constantly or by stashing with partial visibility them within 12 feet of the outer track.  Each sandbag was given a “certificate of visibility,” which had to be visible. (in hindsight, we had more daylight than expected and slightly less visible sandbags would have been fine.)

When ruckers are on their home turf, they will be referred to as “defensive ruckers”.

When a Rucker leaves his home turf and crosses a bridge in search of the other team’s sand bags, he is acting as an offensive Rucker. 

The runners primary job is to gather intelligence for their team. Runners should be able to spot the location of stashed or moving sandbags and report it to their Rucker teammates. Stashed sandbags must always be visible from the outer track. Runners also have the ability to send an offensive pax to jail when he is discovered out of his home territory. Finally, runners can empty their own jail by running past and tagging it. (in hindsight, the runners mostly just ran.)

In order to steal a bag, the offensive team has to challenge the defensive team to an exercise. If there are more than 2 pax involved, the challenges take place man-to-man. If one team is outnumbered, their pax have to compete more than once. For this reason, numbers are an advantage.

In the end, Archive’s team was a strong contender, both in strategy and exercises. Sparrows team (hats), proved a competent defender. Each team stole one bag, defended one bag, and made it across the park, for a tie score of 3:3.

Welcome FNG “Babysitter”
Welcome back Kotter, “Picasso”

Backblast: Rucking and Running With Cookies 04/19/2021 5:30AM at AO MASTODON

We Rucked, we ran. Ruckers got in 3.33 miles which is a personal best for 45 minutes for at least one PAX. Some of the runners came early for a “warm up mile” EC and logged north of 6 miles.

NOR:

Archive, Babe, Captain Crunch, Crack and Doolie Dog, Cookies (Q), Da Vinci, Dr Phil, Jolly, Panhandle, SAGA, Shiplap, Tortuga

Backblast: Opening Day a la Cookies 04/03/2021 7:00AM @ AO MASTODON

Spring Training has finished, opening day had some goofy events:

  • first home run of the season was hit in the snow and the batter thought was a double

  • home run bouncing out of the fielder’s glove and yielding an out instead of 2 runs based on a base running rule

  • the Cubs had more runs than they had hits (and still lost)

But F3 has no off season. We have been getting out beatdowns all winter! The PAX came out in force and three FNGs (who will be posting mostly at other AOs, but we got to name them!)

WOR was a baseball classic to get us going:

  • High Knees

  • Butt Kicks

  • Karaoke

  • Frankensteins

  • Toe Touches

  • Lunge Twist

  • Arm Circles (with 2 baseballs in each hand) Palms Down Forward, Palms Up Backward

THANG:

5 stations on the baseball field. 9 innings, 5 minutes each, Q kept time and called out at the top of each inning. PAX distributed to the stations and did the exercise that goes with the active inning until fatigue. Then they would take a chance to throw a baseball to the net at home plate. If they hit the sides they would go to the station displayed, if they got it into the strike zone they would call Merkins (or Burpees if your name is SAGA) and everyone would stop to do 5 and go to the station of their choice.

1st Base

2nd Base

3rd Base

Left Field

Right Field

1

Squats

Side Lunges

BBSU

Flutter Kicks

One arm Rows

2

Star Jumps

Calf Raises

Crunchy Frogs

Supermans

Chest Press

3

Bonnie Blairs

Bear Crawl

100s

Am Hammers

Plank Pull Thru

4

Side Strad Hops

Burpees

Outlaws

Shoulder Taps

Curls

5

No Surrenders

Seal Jacks

Leg Raises

Manatees

Coupon Swings

6

Rev Lunges

MM Poopers

LBC

Plank Jacks

Skull Crushers

7

OH Clap Jacks

Pickle Pounders

Plank

Oblique LBC

High Pull

8

Monkey Hmprs

Walking Lunges

Mountain Climb

Reverse Plank

Overhead Press

9

Arm Circles

Imperial Walker

Plank High/Low

Supermans

Bent Over Rows

Before the 7th inning we took a stretch with a JOLLY for a double ten count.

We finished up with 20 penalty merkins for the 4 who never threw a strike.

NOR:

Captain Crunch, Crack, Crash, Cohiba, Cookies (Q), 3xFNG (Bob the Builder, Trout, Roxxy sp?), Jailbreak, Jazz Handz, SAGA, TBTF